Norse Treasures of the Nine Worlds: The Elders of Vanaheim
Norse Treasures of the Nine Worlds: The Elders of Vanaheim

Norse Treasures of the Nine Worlds: The Elders of Vanaheim

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These pieces actually happened as a mishap.  In fact, they were never supposed to happen at all.  I met some girl named Brenna at a rock concert at a venue local to where I'm from.  She was pretty neat looking, but kinda grungy looking.  I don't really know how to explain in properly.  She had that kind of hair that look like tree roots and her clothing was the most obscure thing you could have saw.  She work dark black eyeliner and mascara, with a a foundation that was overly pale.  She almost looked as if she could have been married to Rob Zombie or something; but she looked pretty cool and I instantly clicked with her.  We talked for a while and somehow got on the subject of magic, to which she looked at me and laughed nervously.  She proceeded to tell me that she didn't want me to think she was crazy but that she was actually a witch.  I didn't think it was crazy at all; in fact, this only made me more fascinated by her.  I was so interested in her magic workings that she invited me back to her apartment to see some of the stuff she does.

When we got there I wasn't surprised when I began seeing some weird things.  First thing I saw was some snake skin floating in a jar.  There were some herbs on her bar counter and down in one corner I noticed that there was some chalk and a star sign schematic.  She did tell me that she was a white witch and judging by the energy in her home, I could tell that what she had told me was the truth.  She hit me with a curve ball, though, when she told me that she specializes in Norse magic.  I definitely didn't see that one coming.  I thought maybe like a Earth witch or something, but she was definitely a Norse witch.  Her name, Brenna, is actually Norse for of the sword.  Her witch name, which she prefers to go by when it deals with anything magic is Hertha, which simply means powerful woman.  However, up until this night I don't think Brenna (or Hertha) realized exactly how powerful she was, when she pulled out a piece that she told me was called, "the oracle."

Brenna proceeded to tell me that she didn't really understand, herself, the powers in the item that she calls the oracle.  All she knows is that when she first got into Norse witch craft that she was given this piece by her coven mother, whose name was Olga. Brenna herself, although it is hard to believe, was changed into an immortal witch when she was 35.  She will be celebrating her 114 birthday with her coven soon enough, although she doesn't look a day over 30.  She must have looked young in the mortal life and it carried over into the immortal.  I don't know.  Getting back on track, I don't think that even Brenna knew the power that she had found with the piece she called the Oracle.

Using the Oracle was a rushing surge of energy.  That's the only way I know how to explain it.  It's like a surge of adrenaline and fear of the unknown, but excitement to discover it, all rolled into one exciting package.  According to Brenna this was the first time the Oracle delivered such amazing results so she thinks is has something to do with the combination of her magic and my own.  I, myself, am not really sure why the Oracle decided to be so vivid that night, nor do I really care. The fact of the matter is that the powers that I obtained that night are of the utmost strength.  They are like normal magical pieces on steroids, but then again the Norse people (you know, the Vikings) were kind of the "go big or go home" type of people so when dealing with Norse magic, you should expect such.

The night that I met Brenna the Oracle flew us through the Nine Worlds.  It was kind of like the ghost of Jacob Marley when he delivers Scrooge to his three ghosts and he gets a chance to visit the past present and future as a person on the outside looking in.  We go to experience all of the Nine Worlds and more.  There are many pieces that I obtained that night, so there will be several listings under this title.  The title will vary slightly based on the experience that the piece brings for the user.  These pieces are extremely powerful and 100% authentic.  They are pieces that I obtained from the actual realms themselves.  They aren't pieces that I created or pieces that I put power into.  They are pieces that I pulled from the different places that the Oracle took me to.  In the description I will outline the place that the power comes form and what the power will do for you.  You want to make sure that you read each piece in its entirety because this collection of pieces instills a great degree of power and unique power at that.  You don't want to miss your chance at one of these amazing items of this collection.

 The beings in this realm are supreme deities.  Well, the are more or less retired supreme beings.  They are the very first generations gods who have retained all of their powers, but have secluded themselves to a region known as Vanaheim.  The gods themselves are known as the Vanir.  The Vanir hold the secrets to all magic that has been passed down throughout the years of Norse magic and sorcery.  They hold what is the equivalent to the all-spark in the wildly popular Transformers movies.  Only their all-spark is pure, unadulterated power forms of sorcery.  The power is not defined in any way shape or form.  It is literally just that-- raw energy.  This energy, through the Vanir's ancient craft of sorcery has been turned into specific powers that have been passed onto the next generations.

This item was given to us when the Oracle flew Brenna and I through the realm known as Vanaheim.  The realm holds a spectacular view of thick, green forest, blue refreshing waters and a warm, resilient sun.  The energies in the realm feel like the epitome of contentment and if you are a Christian, you can probably equivocate it to Heaven.  It is a very passive realm where all you feel is joy and contentment, where your mind is open and free to wander, and you feel nothing but joy and happiness.

The item itself will allow you to enlighten your mind to be able to travel to the realm of Vanaheim.  Furthermore, and perhaps more importantly, this piece contains that "all-spark power."  If also contains the secret code of alchemy as developed by the Vanir.  It will give you the power and knowledge to be able to use the free flowing, undefined energy to create all of your own, original magic forms.  Obviously, this piece is dual power form, because it is an all source of energy, so if can take whatever form possible.  We don't condone dark magic necessarily, but once you buy the piece it's yours and you can use it in whatever way you see fit.  It will literally create ANY power for you... literally.  These pieces actually happened as a mishap.  In fact, they were never supposed to happen at all.  I met some girl named Brenna at a rock concert at a venue local to where I'm from.  She was pretty neat looking, but kinda grungy looking.  I don't really know how to explain in properly.  She had that kind of hair that look like tree roots and her clothing was the most obscure thing you could have saw.  She work dark black eyeliner and mascara, with a a foundation that was overly pale.  She almost looked as if she could have been married to Rob Zombie or something; but she looked pretty cool and I instantly clicked with her.  We talked for a while and somehow got on the subject of magic, to which she looked at me and laughed nervously.  She proceeded to tell me that she didn't want me to think she was crazy but that she was actually a witch.  I didn't think it was crazy at all; in fact, this only made me more fascinated by her.  I was so interested in her magic workings that she invited me back to her apartment to see some of the stuff she does.

When we got there I wasn't surprised when I began seeing some weird things.  First thing I saw was some snake skin floating in a jar.  There were some herbs on her bar counter and down in one corner I noticed that there was some chalk and a star sign schematic.  She did tell me that she was a white witch and judging by the energy in her home, I could tell that what she had told me was the truth.  She hit me with a curve ball, though, when she told me that she specializes in Norse magic.  I definitely didn't see that one coming.  I thought maybe like a Earth witch or something, but she was definitely a Norse witch.  Her name, Brenna, is actually Norse for of the sword.  Her witch name, which she prefers to go by when it deals with anything magic is Hertha, which simply means powerful woman.  However, up until this night I don't think Brenna (or Hertha) realized exactly how powerful she was, when she pulled out a piece that she told me was called, "the oracle."

Brenna proceeded to tell me that she didn't really understand, herself, the powers in the item that she calls the oracle.  All she knows is that when she first got into Norse witch craft that she was given this piece by her coven mother, whose name was Olga. Brenna herself, although it is hard to believe, was changed into an immortal witch when she was 35.  She will be celebrating her 114 birthday with her coven soon enough, although she doesn't look a day over 30.  She must have looked young in the mortal life and it carried over into the immortal.  I don't know.  Getting back on track, I don't think that even Brenna knew the power that she had found with the piece she called the Oracle.

Using the Oracle was a rushing surge of energy.  That's the only way I know how to explain it.  It's like a surge of adrenaline and fear of the unknown, but excitement to discover it, all rolled into one exciting package.  According to Brenna this was the first time the Oracle delivered such amazing results so she thinks is has something to do with the combination of her magic and my own.  I, myself, am not really sure why the Oracle decided to be so vivid that night, nor do I really care. The fact of the matter is that the powers that I obtained that night are of the utmost strength.  They are like normal magical pieces on steroids, but then again the Norse people (you know, the Vikings) were kind of the "go big or go home" type of people so when dealing with Norse magic, you should expect such.

The night that I met Brenna the Oracle flew us through the Nine Worlds.  It was kind of like the ghost of Jacob Marley when he delivers Scrooge to his three ghosts and he gets a chance to visit the past present and future as a person on the outside looking in.  We go to experience all of the Nine Worlds and more.  There are many pieces that I obtained that night, so there will be several listings under this title.  The title will vary slightly based on the experience that the piece brings for the user.  These pieces are extremely powerful and 100% authentic.  They are pieces that I obtained from the actual realms themselves.  They aren't pieces that I created or pieces that I put power into.  They are pieces that I pulled from the different places that the Oracle took me to.  In the description I will outline the place that the power comes form and what the power will do for you.  You want to make sure that you read each piece in its entirety because this collection of pieces instills a great degree of power and unique power at that.  You don't want to miss your chance at one of these amazing items of this collection.

 The beings in this realm are supreme deities.  Well, the are more or less retired supreme beings.  They are the very first generations gods who have retained all of their powers, but have secluded themselves to a region known as Vanaheim.  The gods themselves are known as the Vanir.  The Vanir hold the secrets to all magic that has been passed down throughout the years of Norse magic and sorcery.  They hold what is the equivalent to the all-spark in the wildly popular Transformers movies.  Only their all-spark is pure, unadulterated power forms of sorcery.  The power is not defined in any way shape or form.  It is literally just that-- raw energy.  This energy, through the Vanir's ancient craft of sorcery has been turned into specific powers that have been passed onto the next generations.

This item was given to us when the Oracle flew Brenna and I through the realm known as Vanaheim.  The realm holds a spectacular view of thick, green forest, blue refreshing waters and a warm, resilient sun.  The energies in the realm feel like the epitome of contentment and if you are a Christian, you can probably equivocate it to Heaven.  It is a very passive realm where all you feel is joy and contentment, where your mind is open and free to wander, and you feel nothing but joy and happiness.

The item itself will allow you to enlighten your mind to be able to travel to the realm of Vanaheim.  Furthermore, and perhaps more importantly, this piece contains that "all-spark power."  If also contains the secret code of alchemy as developed by the Vanir.  It will give you the power and knowledge to be able to use the free flowing, undefined energy to create all of your own, original magic forms.  Obviously, this piece is dual power form, because it is an all source of energy, so if can take whatever form possible.  We don't condone dark magic necessarily, but once you buy the piece it's yours and you can use it in whatever way you see fit.  It will literally create ANY power for you... literally. 

 

THE ITEM THAT YOU ARE RECEIVING IS A STERLING RING, SIZE 8.  I'M NOT REALLY SURE WHAT TO CALL THE STONE ON THE RING, BECAUSE IT IS AN ORIGINAL FROM VANAHEIM.  THE POWERS COME FROM TEH STONE THAT HAS BEEN SET INTO THIS STERLING.